Ryan SUmo

I am a BAFTA Award winning Filipino artist and entrepreneur offering video games industry consultation services for every scale of company, from individuals up to publicly traded corporations.

Work

I built my career as an artist on some immensely popular games, including cult classic Spacechem and BAFTA Award winning game Prison Architect.

I cofounded a studio called Squeaky Wheel and drove the business to release and publish games that grossed more than $3,000,000 in revenue.

I then sold the Academia : School simulator IP to Paradox Interactive, before joining them as a Business Owner on the games Stellaris, Europa Universalis IV, and Victoria 3.

About

I am a builder of things whose greatest strengths are communication, empathy, and curiosity.I have worked in almost all game development disciplines with the exception of programming. I started as an artist, but by necessity I had to learn design, QA, production, marketing, and business development as a studio cofounder.I have experienced both extremes of the industry, from scrappy indie studio up to AAA publishers, and understand their different needs.I was born and raised in Southeast Asia but educated in international schools and am able to traverese culturally and liguistically between both worlds.My experiences and capacity to see multiple sides of any problem means I have a unique perspective I can apply to any situation.

Contact

I am currently finalizing my consultation services setup, but in the meantime feel free to contact me via the following:

  • Email : For proposals or requests for feedback

  • Twitter (I will never call it X) : Random thoughts and shitposts

  • Instagram : My personal art where I do travel sketching

  • Linkedin : Professional insights